Perfect GBA Overlay + Sharp Shimmerless Shader (L) vs. LCD 1X @ 2X integer scale, shader scale = 2X (R)
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LCD1X, 2X Integer Scale, Shader Scale = 2X

Added to Perfect GBA vs. LCD3X Com...7 months ago

Perfect GBA Overlay + Sharp Shimmerless Shader (L) vs. LCD 1X @ 2X integer scale, shader scale = 2X (R)